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 Post subject: Linkages and animation
PostPosted: Thu Feb 03, 2011 9:32 am 
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Location: Paris, France
Is this kind of linkage supposed to work in animation mode? (see attached)
And BTW, how is this kind of construction supposed to be build? the connection solver doesn't seem to work here, even with the version without balls (link2 file). I did that with hinge tool by trial and error, so I am not even sure that everything is correctly connected.
Attachment:
link.JPG
link.JPG [ 30.11 KiB | Viewed 567 times ]


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link2.L3B [1.4 KiB]
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link.L3B [1.18 KiB]
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PostPosted: Thu Feb 03, 2011 1:24 pm 
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Philo wrote:
And BTW, how is this kind of construction supposed to be build? the connection solver doesn't seem to work here, even with the version without balls (link2 file). I did that with hinge tool by trial and error, so I am not even sure that everything is correctly connected.
Attachment:
The attachment link.JPG is no longer available

Answering myself... simply place the linkage in fully straight configuration! That said, the animation doesn't work better :(


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PostPosted: Fri Feb 04, 2011 7:18 am 
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Hi Philo,
it seems that you want to discover my application limits...

The kind of animations you are trying in this post is much more similar to a piston/rod animation and since it is not implemented nor in motors it is still not working at all.
On the other hand, using a rod/piston with a spherical connection is quite unusual, even it is still not working using more traditional hinged rotating connections.

byes

Sergio

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PostPosted: Fri Feb 04, 2011 7:53 am 
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Hi Sergio,
xSergio74 wrote:
it seems that you want to discover my application limits...
Well, that's what I always do when I start to use a new tool ;)
Quote:
The kind of animations you are trying in this post is much more similar to a piston/rod animation and since it is not implemented nor in motors it is still not working at all.
OK!
Quote:
On the other hand, using a rod/piston with a spherical connection is quite unusual, even it is still not working using more traditional hinged rotating connections.

Not so unusual, this configuration helps if you can't place the piston and the crank in the same plane!

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PostPosted: Fri Feb 04, 2011 3:45 pm 
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Philo wrote:
Hi Sergio,

Quote:
On the other hand, using a rod/piston with a spherical connection is quite unusual, even it is still not working using more traditional hinged rotating connections.

Not so unusual, this configuration helps if you can't place the piston and the crank in the same plane!


Ok, I will try to support it when developing pistons animation

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