-If I want to select multiple bricks, I use CTRL. It would be usefull if (when I press CTRL) the rotate arrows would disappear until I realeas CTRL. Now, I have sometimes problems with selecting multiple bricks and pressing on rotate, but I don't want that.
Mr Honk wrote:I' d like to add some suggestions:
- What about an option to exchange "zooming" (CTRL + mousewheel) with "raising/lowering part" (mousewheel)? I personally prefer it the other way round and maybe I am not alone.
- Clicking on the arrows or the yellow circle is sometimes a bit sticky. It seems I don't hit the specified area. So I was wondering if it makes sense to put the yellow circle on "the other side" of the blue axis. This way you don't click the wrong button unintentionally.
- Hitting the arrows is sometimes tricky. My idea is to change "part turning". I think it would be very comfy to turn a part by just hoovering the cursor above an arrow and the turn the mousewheel. In this case the arrows don't have to be arrows (an area of a circle might be easier to hit) and you could easily realize both directions (with the already existing key commands for finer turning).
If this is not possible you could add some commands like ALT + click on an arrow: 90deg counterclockwise,
CTRL + ALT + click analog to CTRL + click but counterclockwise
Finally SHIFT + ALT + click for 0.5deg ccw
Mr Honk wrote:You are very welcome! Actually I edit my post above while you were writing. I am sorry!
Your work is extraordinary! Please don't stop.
here are my considerations about your proposal:
- I use the more simple key mouse combination to perform the most commonly operation so rising/lowering a part occurs much more often then zooming.
- I know there is still a bug in that making not all hit on arrow correctly recognized. I have to find the time to fix it
- This proposal is very interesting and I will work on it. If you don't see some kind of change in next 2-3 releases, please remind me. The idea to use mouse wheel when mouse is over a specific area is quite good since allows both rotation sense...
I understand. Having it open permanently while designing - like in MLCad for example - would be enough.- The instruction miner cannot compete with some special purpose SW like lPub to create visual instructions. Anyway some addiction are "on the road" to make it a bit better. Anyway, due to my program structure, making it always visible is not so easy to implement and for the moment won't .
Ok, cool! Thanks.- You can set your current adding part to coords 0,0,0 using the reset view button in the button bar
Thanks for your contribute !!
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